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Splash fighter updating configuration file

Features: Elven Faction split into to new Factions Lindon and Lothlorien New Ringhero for all good factions and a new Ringherosystem (Ringherosystem made by "Ealendril der Dunkle") The AI is completly working for the new Factions Lots of new models and skins added new Units, Heros, Structures, Ships new Create a Hero Class (Noldor) and a lot more I don�t remember Lindon: Heroes: Gil-galad - Ringhero Elrond Glorfindel Erestor Galdor Units: Warriors Archers Pikemen Sentries (Elite Warriors with Sword and Shield) Gil-galad�s Guard (Mini-Hero Horde) Knights Ballista Lothlorien: Heroes: Galadriel - Ringhero Celeborn Thranduil Legolas Arwen Haldir Orophin Units: Warriors Archers Spearmen Cavalry Guardians of the Borders (Elite Archers) Galadhrim (Mini-Hero Horde) Ents New Units and Heroes for the Old Factions: Dwarves: Durin - Ringhero Khazzad Guard instead of the old Mini-Hero Horde Dale Fighters Men: Gandalf - Ringhero Mordor: Orc Pikemen Features: Elven Faction split into to new Factions Lindon and Lothlorien New Ringhero for all good factions and a new Ringherosystem (Ringherosystem made by "Ealendril der Dunkle") The AI is completly working for the new Factions Lots of new models and skins added new Units, Heros, Structures, Ships new Create a Hero Class (Noldor) and a lot more I don�t remember Lindon: Heroes: Gil-galad - Ringhero Elrond Glorfindel Erestor Galdor Units: Warriors Archers Pikemen Sentries (Elite Warriors with Sword and Shield) Gil-galad�s Guard (Mini-Hero Horde) Knights Ballista Lothlorien: Heroes: Galadriel - Ringhero Celeborn Thranduil Legolas Arwen Haldir Orophin Units: Warriors Archers Spearmen Cavalry Guardians of the Borders (Elite Archers) Galadhrim (Mini-Hero Horde) Ents New Units and Heroes for the Old Factions: Dwarves: Durin - Ringhero Khazzad Guard instead of the old Mini-Hero Horde Dale Fighters Men: Gandalf - Ringhero Mordor: Orc Pikemen Battles of Gondor is a mod that converts bfme2 - rotwk, back to the battles of Battle for Middle Earth 1.

Meaning you get to reexperience battles such as Helms Deep, Pelenor Fields and the black gate which you see and read about in the films and books.

Above all, the main objective of Battles of Gondor is to give the game more of a Tolkien feeling.

splash fighter updating configuration file-67

Made by Tom aka Stealthsnake This basically changes the main menu background, main menu song, comes with an Englishsplash, changes the loading screens, and changes the music of the statistics screen.the main menu theme is the fire emblem theme, and the status screen is power hungry fool, the main menu can be seen in a the screenshots as well as the loading screens.This mod wont get made if I don't get some modelers or skinners, if I do I'll make this mod, if I don't I'll just help with a different mod.This basically changes the main menu background, main menu song, comes with an Englishsplash, changes the loading screens, and changes the music of the statistics screen.This mod wont get made if I don't get some modelers or skinners, if I do I'll make this mod, if I don't I'll just help with a different mod. I want to introduce Polish Mod for BFME II : ROTWK. pl - You can found there screenshots, informations about new version etc. I want to introduce Polish Mod for BFME II : ROTWK. pl - You can found there screenshots, informations about new version etc. I want to introduce Polish Mod for BFME II : ROTWK.This mod is an International version - so everybody can play it. There are changes, which are coming up with New Age (Nowa Era) Final Version: * It got fixed bugs from version 0.2 * Mod is basing on patch 2.01 * Deleted command points cost for buy a Heroes (except own Heroes and Ring Heroes) * Buildings are more tough now, their health is increased, from 100% to 175% * Command limits increased (Minimum 50% up, Maximum 50%) * New splash / Movie style * New menu / Movie style * New portraits for heroes (in BFME I movie style)(Gloin fixed instead version 0.2) * Deleted advertisments when game is loading up (Only Intro stayed on its place) * New textures for big group of heroes (evil & good) * Units can now reach lvl 8 instead of 5 ! This mod is an International version - so everybody can play it. There are changes, which are coming up with New Age (Nowa Era) Final Version: * It got fixed bugs from version 0.2 * Mod is basing on patch 2.01 * Deleted command points cost for buy a Heroes (except own Heroes and Ring Heroes) * Buildings are more tough now, their health is increased, from 100% to 175% * Command limits increased (Minimum 50% up, Maximum 50%) * New splash / Movie style * New menu / Movie style * New portraits for heroes (in BFME I movie style)(Gloin fixed instead version 0.2) * Deleted advertisments when game is loading up (Only Intro stayed on its place) * New textures for big group of heroes (evil & good) * Units can now reach lvl 8 instead of 5 ! This mod is an International version - so everybody can play it. pl - You can found there screenshots, informations about new version etc. There are some changes, which are coming up with New Age (Nowa Era) 0.2: * Mod is basing on unofficial patch 2.02 - It includes all changes made in this great patch. I want to introduce Polish Mod for BFME II : ROTWK.* Deleted command points cost for buy a Heroes (except own Heroes) * Buildings are more tough now, their health is increased, from 100% to 175% * Command limits increased (Minimum 25% up, Maximum 50%) * New splash / Movie style * New menu / Movie style * New portraits for heroes (in BFME I movie style)(Some fixed instead of version 0.1) * Deleted advertisments when game is loading up (Only Intro stayed on its place) * New textures for big group of heroes (evil & good) * Units can now reach lvl 8 instead of 5 ! This mod is an International version - so everybody can play it. pl - You can found there screenshots, informations about new version etc. There are some changes, which are coming up with New Age (Nowa Era) 0.2: * Mod is basing on unofficial patch 2.02 - It includes all changes made in this great patch.* Deleted command points cost for buy a Heroes (except own Heroes) * Buildings are more tough now, their health is increased, from 100% to 175% * Command limits increased (Minimum 25% up, Maximum 50%) * New splash / Movie style * New menu / Movie style * New portraits for heroes (in BFME I movie style)(Some fixed instead of version 0.1) * Deleted advertisments when game is loading up (Only Intro stayed on its place) * New textures for big group of heroes (evil & good) * Units can now reach lvl 8 instead of 5 ! This is the promised V 1.5 of Panic's Arnor Mod Ro TD (Rise of The Dunedain).the changes and extras are listed below Arnor: Heroes Create-a-Hero Argeleb Arveleg (now revivable from fortress) Arvedui Damrod Elrond Buildings Farm Barracks Archery Range Stable Wall Hub Elven Barracks (Arnor Style) Workshop/seige Workshop (Now able to be levelled up to level 3) Market Place (replaces Hero statue) Fortress (Ivory tower now upgradeable) Battle Tower Forge/Blacksmith Units Fighter Horde Archer Horde Knight Horde Dunedain Ranger Horde Trebuchet Imladris Warrior Horde (replaces Mithlond sentry) Lindor Warrior Horde Rivendell Lancer Horde Dunedain Royal Guard (Tower Guard) Extras: Arnor are now in Wo TR however it is still really buggy so if you decide to use Arnor in Wo TR, remember to save regularly.Also if you lose a Wo TR scenario as Arnor, the hero army that lost will cause the game to crash if selected.The auto resolve values for Arnor are really weak so don't bother trying to auto resolve.

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